In cooperation with:
GAP is an EU H2020 funded project which is developing a curriculum of soft skills derived from interviews with experienced military, police and civilian peacekeeping personnel, and the state of the art in peacekeeping relevant soft skills and serious games. GAP is embedding a selection of peacekeeping relevant soft skills in a digital role-playing game with in-game assessment. The key soft skills are: gender awareness, cultural competency, communication, cooperation, decision-making and stress management. In-game assessment is reported in individual ‘skills passports’ for players, and the learning metrics have been standardized against international benchmarks. The GAP module (curriculum and game) provides an inexpensive, accessible to all, standardized training in soft skills for peacekeeping and is at the cutting edge of State of the Art in the domains of training for peacekeeping, curriculum development, soft skills, assessment, game design and soft skills standardization.
CALL FOR PAPERS
We invite academic/research/policy papers from researchers from academic institutions, international organizations, training institutes for militaries, police and civilian humanitarian workers, policy institutes, and game designers, in each of the domains and at the intersection of these domains to participate in a conference that is designed to bring together key thinkers from all these domains to share relevant research, network and brainstorm for future innovative collaboration such as GAP.
Abstract submission(400 words): by July 31st 2018 to [GamingforPeace@tcd.ie]
Notification of accepted authors: September 1st, 2018.
September 30th: Full programme available.
2019: A selection of presentations at the conference will be invited to submit full papers for publication in an edited book volume after the conference.
The Conference will also host demonstrations of the GAP game, and special events to bring together key personnel in this area.
Conference programme (tbc)
Administrative information (tbc)